[random] add a System "DRG"
This commit is contained in:
parent
0ff53203d0
commit
b37ee01636
@ -9,7 +9,9 @@ module Crypto.Random
|
||||
(
|
||||
-- * Deterministic instances
|
||||
ChaChaDRG
|
||||
, SystemDRG
|
||||
-- * Deterministic Random class
|
||||
, getSystemDRG
|
||||
, drgNew
|
||||
, drgNewTest
|
||||
, withDRG
|
||||
@ -22,7 +24,7 @@ module Crypto.Random
|
||||
|
||||
import Crypto.Random.Types
|
||||
import Crypto.Random.ChaChaDRG
|
||||
import Crypto.Random.Entropy
|
||||
import Crypto.Random.SystemDRG
|
||||
import Data.ByteArray (ByteArray, ScrubbedBytes)
|
||||
import Crypto.Internal.Imports
|
||||
|
||||
|
||||
64
Crypto/Random/SystemDRG.hs
Normal file
64
Crypto/Random/SystemDRG.hs
Normal file
@ -0,0 +1,64 @@
|
||||
-- |
|
||||
-- Module : Crypto.Random.SystemDRG
|
||||
-- License : BSD-style
|
||||
-- Maintainer : Vincent Hanquez <vincent@snarc.org>
|
||||
-- Stability : experimental
|
||||
-- Portability : Good
|
||||
--
|
||||
{-# LANGUAGE BangPatterns #-}
|
||||
module Crypto.Random.SystemDRG
|
||||
( SystemDRG
|
||||
, getSystemDRG
|
||||
) where
|
||||
|
||||
import Crypto.Random.Types
|
||||
import Crypto.Random.Entropy.Unsafe
|
||||
import Crypto.Internal.Compat
|
||||
import Crypto.Internal.Imports
|
||||
import Data.ByteArray (ScrubbedBytes, ByteArray)
|
||||
import Data.Memory.PtrMethods as B (memCopy)
|
||||
import Data.Maybe (catMaybes)
|
||||
import Data.Tuple (swap)
|
||||
import Foreign.Ptr
|
||||
import qualified Data.ByteArray as B
|
||||
import System.IO.Unsafe (unsafeInterleaveIO)
|
||||
|
||||
-- | A referentially transparent System representation of
|
||||
-- the random evaluated out of the system.
|
||||
--
|
||||
-- Holding onto a specific DRG means that all the already
|
||||
-- evaluated bytes will be consistently replayed.
|
||||
--
|
||||
-- There's no need to reseed this DRG, as only pure
|
||||
-- entropy is represented here.
|
||||
data SystemDRG = SystemDRG !Int [ScrubbedBytes]
|
||||
|
||||
instance DRG SystemDRG where
|
||||
randomBytesGenerate = generate
|
||||
|
||||
systemChunkSize :: Int
|
||||
systemChunkSize = 256
|
||||
|
||||
-- | Grab one instance of the System DRG
|
||||
getSystemDRG :: IO SystemDRG
|
||||
getSystemDRG = do
|
||||
backends <- catMaybes `fmap` sequence supportedBackends
|
||||
let getNext = unsafeInterleaveIO $ do
|
||||
bs <- B.alloc systemChunkSize (replenish systemChunkSize backends)
|
||||
more <- getNext
|
||||
return (bs:more)
|
||||
SystemDRG 0 <$> getNext
|
||||
|
||||
generate :: ByteArray output => Int -> SystemDRG -> (output, SystemDRG)
|
||||
generate nbBytes (SystemDRG ofs sysChunks) = swap $ unsafeDoIO $ B.allocRet nbBytes $ loop ofs sysChunks nbBytes
|
||||
where loop currentOfs chunks 0 _ = return $! SystemDRG currentOfs chunks
|
||||
loop _ [] _ _ = error "SystemDRG: the impossible happened: empty chunk"
|
||||
loop currentOfs oChunks@(c:cs) n d = do
|
||||
let currentLeft = B.length c - currentOfs
|
||||
toCopy = min n currentLeft
|
||||
nextOfs = currentOfs + toCopy
|
||||
n' = n - toCopy
|
||||
B.withByteArray c $ \src -> B.memCopy d (src `plusPtr` currentOfs) toCopy
|
||||
if nextOfs == B.length c
|
||||
then loop 0 cs n' (d `plusPtr` toCopy)
|
||||
else loop nextOfs oChunks n' (d `plusPtr` toCopy)
|
||||
@ -147,6 +147,7 @@ Library
|
||||
Crypto.Random.Entropy.Source
|
||||
Crypto.Random.Entropy.Backend
|
||||
Crypto.Random.ChaChaDRG
|
||||
Crypto.Random.SystemDRG
|
||||
Crypto.Random.Probabilistic
|
||||
Crypto.PubKey.Internal
|
||||
Crypto.PubKey.ElGamal
|
||||
|
||||
Loading…
Reference in New Issue
Block a user